Europe’s largest VR Conference and Expo

Bristol will host Europe’s largest virtual reality (VR) conference and expo next month with 2,000 visitors expected to flood the city’s venues to discover the future of VR, AR (augmented reality) and MR (mixed reality) at the third VR World Congress (VRWC).

The event takes place 11th-13th April at multiple venues across the city, including Millennium Square, the Watershed, At-Bristol Science Centre and the Planetarium.

VRWC is organised by Bristol-based Opposable VR. It features world-class speakers and exhibitors and attracts a global audience of consumers and industry professionals.

30+ exhibitors including:

  • Headline Sponsor AMD
  • Microsoft – consumers can get hands on with the brand new HoloLens technology
  • VR game developers including Coatsink, Wizdish, Psytec, Play Nicely
  • Local companies: Ultrahaptics, Nymbl, Play Nicely, Opposable VR, OWL VR, C.A.M.E.R.A, BMT Reality Studios and CDE

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60+ speakers including:

  • AMD – making a huge announcement right here in Bristol!
  • Microsoft – HoloLens
  • Google – find out more about Google’s Daydream VR
  • Royal Opera House – how can VR change opera and ballet?
  • Oculus Story Studio – the world’s leading VR story telling specialists talking about ground breaking projects such as Henry and Dear Angelica
  • BBC leads Women in VR panel
  • Samsung talks WebVR
  • Local company Aardman Animations investigates how to establish emotional connections through VR

“Bristol is a thriving hub of creativity in the tech industry and it’s only fitting that it’s home to VR World Congress: a globally-renowned event with visitors from all over the world,”explained creative director Dan Page.

“VRWC provides a platform for the convergence of projects and brains from the worlds of animation, education, games, music, film, TV, robotics, health and human behavior, architecture and the environment.

“It’s a truly fascinating and fun event for anyone with an interest in these areas or who is curious as to how next gen technology like VR, AR and MR will impact our lives and lifestyles in the next few years.”

Source VRWC

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